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man/pmColors.Rd
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man/pmColors.Rd
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% Generated by roxygen2: do not edit by hand
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% Please edit documentation in R/colors.R
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\name{pmColors}
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\alias{pmColors}
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\title{Create custom color overrides}
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\usage{
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pmColors(
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background = NULL,
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earth = NULL,
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water = NULL,
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park = NULL,
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wood = NULL,
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hospital = NULL,
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industrial = NULL,
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school = NULL,
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beach = NULL,
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glacier = NULL,
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highway = NULL,
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major = NULL,
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minor = NULL,
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city_label = NULL,
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state_label = NULL,
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country_label = NULL,
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ocean_label = NULL,
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...
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)
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}
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\arguments{
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\item{background}{Background color}
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\item{earth}{Land/earth color}
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\item{water}{Water color}
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\item{park}{Park/green space color (also called park_a or park_b)}
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\item{wood}{Forest/woodland color (also called wood_a or wood_b)}
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\item{hospital}{Hospital area color}
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\item{industrial}{Industrial area color}
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\item{school}{School/university area color}
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\item{beach}{Beach color}
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\item{glacier}{Glacier color}
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\item{highway}{Highway road color}
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\item{major}{Major road color}
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\item{minor}{Minor road color}
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\item{city_label}{City label color}
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\item{state_label}{State/region label color}
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\item{country_label}{Country label color}
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\item{ocean_label}{Ocean label color}
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\item{...}{Additional color properties}
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}
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\value{
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A list of color overrides to pass to \code{\link{addProtomaps}}.
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}
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\description{
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Creates a list of color overrides that can be applied to a built-in flavor.
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This is the recommended way to customize map colors while keeping the
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proper rendering rules (zoom handling, polygon simplification, etc.).
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}
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\examples{
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# Simple earth and water colors
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pmColors(earth = "#d3d3d3", water = "#1a3a5c")
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# Dark theme with custom colors
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pmColors(
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background = "#1a1a2e",
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earth = "#1a1a2e",
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water = "#16213e",
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park = "#1f4037",
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highway = "#4a4a6a"
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)
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# Minimal grayscale
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pmColors(
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background = "#ffffff",
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earth = "#f5f5f5",
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water = "#e0e0e0"
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)
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}
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\seealso{
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\code{\link{addProtomaps}}, \code{\link{protomaps_colors}}
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}
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